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Profile-Zane Vathek

Relations Edit

Zane learns a total of 4 crafts over the course of the first game, three of which receive upgrades in the second, and gets one more new craft in the second game as well. His skillset is almost completely based around his role as a tank who can absorb attacks weaker allies would have trouble withstanding. With one craft for attracting enemy attention, another for increasing his defense and offense and one more for healing, Zane can act as a lightning rod and survive the enemy's onslaught with healing and buffing. His other two crafts allow him to mount an offense as well, even though he has trouble hitting large groups or enemies that are far away.

Composure Edit


Distend Edit


Smite Edit


Taunt Edit

Composure Edit


Distend Edit


Smite Edit


Taunt Edit


True Distend Edit


True Composure Edit


Thunder God Kick Edit


True Smite Edit


Chain Crafts Edit

Taunt Edit


Thunder God Kick Edit


True Composure Edit


True Distend Edit


True Smite Edit


Final Composure Edit


Final Smite Edit


Final Thunder God Kick Edit


Chain Crafts Edit

Disable Edit


Aural Blast Edit

Aural Blast Edit


Disable Edit


True Disable Edit


True Aural Blast Edit


Wrath of Genbu Edit

True Aural Blast Edit


True Disable Edit


Wrath of Genbu Edit


Master of Genbu Edit

Brass Knuckles Edit

Hide Gauntlet Edit

Steel Gauntlet Edit

Cestus Edit

Daedalus Arm Edit

Heavy Cestus Edit

Silver Gauntlets Edit

Knuckle Gear Edit

Blast Arm Edit

Byakko's Claws Edit

Gigant Arm Edit

Genbu Shell Edit

Hecatonchire Edit

Briarios Edit

Avalokiteshvara Edit

Steel Arm Edit

Cry Bug Edit

Kaiser Knuckles Edit

Snow Flower Edit

Moon Claws Edit

Kurogane Kaina Edit

Gold Crest Edit

Omen Break Edit

Kurogane Kaina+1 Edit

Acharanata Edit

Tetra Monster Edit

Zane is biased towards Earth Arts.

OS-Zane FC


In the First Chapter, Zane has 2x Earth and 4x Neutral Orbment slots, with 4x configurable lines. He features a maximum line configuration of 1x Earth and 2x Netural Orbment slots, limiting his capability as an Arts user.

Zane has low capability with access to 36 of the 43 Arts. He is not able to use La Curia, Volcanic Rave, Forte, Plasma Wave, White Gehenna, Anti-Sept All or Saint.

OS-Zane SC


In the Second Chapter, Zane has 2x Earth and 5x Neutral Orbment slots, with 4x configurable lines. He features a maximum line configuration of 1x Earth and 2x Netural Orbment slots, limiting his capability as an Arts user.

Zane equals the lowest capability having access to 56 of the 73 Arts. He is not able to use Geo Catastrophe, Gaia Shield, La Tearal, Athelas, La Tear-All, Cocytus, La Forte, Meteo Fall Arc Prominence, Ragna Blast, Grand Steam, White Gehenna, Orbal Down, Abyss Fall, Lost Mobius, Zodiac or Silver Thorn.

OS-Zane TC


In the Third Chapter, Zane has 2x Earth and 5x Neutral Orbment slots, with 4x configurable lines. He features a maximum line configuration of 1x Earth and 2x Netural Orbment slots, limiting his capability as an Arts user.

Zane has the lowest capability having access to 62 of the 82 Arts. He is not able to use Gaia Shield, La Tearal, La Tear-All, Athelas, Meteo Fall, Arc Prominence, Ragna Blast, Grand Stream, Gail Lancer, Abyss Fall, E-Drain, Calamity Blast, Lost Mobius, Dark Matter EX, Tempest Fall, Genie Barrier, Silver Thorn, Downside or Arc Drain.

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